

#Swtor into the fire commander free
On the other hand, your mission was the free the 300 people. So financially at least, Jaxo is more valuable. Also, if Forex is in the party during this bit, he’ll mention that the cost of training and equipping a special forces troop like Jaxo far outweighs the cost of 300 random standard infrantry. She has shown up at least once per act, including a party night side quest during act two that I didn’t really mention before (it didn’t seem important to be honest). The part where it gets interesting is that you sort of can build a personal attachment to Jaxo. So now with the pendulum swinging over your head and the hourglass emptying quick, you have a choice: Do you vent the lower levels to power the shields long enough to get the prisoners out, fully knowing that Jaxo will be killed (she is hiding down there), or do you save Jaxo leaving 300+ republic servicemen and women to die. See, ultimately it turns out that the whole thing is a trap by General Rakton who was waiting for you to show up and then blow the entire prison up. But it does provide one of the more interesting choices in the trooper story thus far. The actual place is quite small, it is an interlude after all. Seems like an excellent opportunity for Havoc Squad to kick some butt. Still, who has two thumbs and killed a rancor? This guy! INTERLUDE (A-77)Īfter you take off from Belsavis, you are contacted by Garza with urgent news that our old friend Sergeant Jaxo is trapped in an imperial prison that is holding 300 or so republic troops. Okay, not quite as impressive I’ll admit.
#Swtor into the fire commander plus
Plus I got to fight an “Ancient Beast” which was actually a rancor. Proving their innocence was not my mission. I honestly just grabbed the CO and booked it without bothering with the Sith Lord. Dagger Wing will still have a commander if you let the current one die, but he won’t be as experienced nor have the respect, but you will be able to prove their innocence. Especially since it’s not a clear cut “this is good, this is bad” kind of choice.

It’s actually a very nice moral quandary to start out Chapter 3 on, and a HUGE step up from the boring paint-by-numbers chapter that was Chapter Two. Now you face the choice of leaving the Commanding Officer to die in order to capture a Sith Lord that can prove Dagger Wing’s innocence, or completing the mission and grabbing the CO and letting the Sith go. The entire planet you’ve been aware that Dagger Wing got screwed over by command, and they’ve made their peace with that and are STILL willing to not only come back to active duty again but also have been helping keep the prison secure. The story actually ends with you chasing down the Dagger Wing CO to the super secret double maximum security prison, where you are actually given a fairly meaningful choice. Well that’s awesome and all, it means you will be scouring the entire planet looking to piece together the whole squad and bailing them out of trouble as they continue to push themselves neck deep in imperials and crazy inmates. So in the wake of the prison riots (because the Empire has decided to start opening all the cages looking for something it can use), Dagger Wing stepped up to help out the prison staff keep order across the various districts on the planet. They are tried and true Republic soldiers and they stick by that even after being tossed on a prison planet for something that wasn’t really their fault. When you arrive it seems that you actually have your work cut out for you because Dagger Wing hasn’t been content to sit a prison cell. Which means getting them out of Belsavis alive. But now with a galaxy wide war erupting, the Republic needs the best, and that means putting the illustrious Dagger Wing back on active duty. So command made an example of them and sent them to this outer rim nightmare. Apparently, the entire squadron got a bad rap and were sent up the river because bad intel had them dropping bombs on civilians instead of a Sith lord that was their actual target. Well, it’s back to the old grind stone as Havoc Squad is needed to go pick up a group of pilots out of Belsavis prison. Can chapter three pull this story out from the depths and raise it to some truly amazing? Well, let’s find out as we join in the all out war for the galaxy. Or shine at all in the case of that last set of missions. So the war is on, Rakton is invading the core systems, and it’s time for the Republic’s finest to shine once more. << Class Storyline Review: Trooper Chapter Two || To see a spoiler-free summary of the storyline please check this page instead. Warning: This post contains spoilers for the third chapter of the Trooper storyline in Star Wars: The Old Republic.
